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Old Jun 29, 2006, 11:00 PM // 23:00   #1
Pre-Searing Cadet
 
Join Date: Jun 2006
Guild: Knights of Nalar
Profession: E/Mo
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Default e/mo spiker build (solo)

i'm looking for a solo build for my e/mo spiker i get tired of farming w/ people and getting the bad drops. a good build would be really helpful
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Old Jul 04, 2006, 11:35 PM // 23:35   #2
Frost Gate Guardian
 
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Join Date: Mar 2006
Location: ...wouldn't u like 2 know...
Guild: Tha Skullz
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Um...either look at this build which would actually require you to change your secondary profession to Mesmer, or make a 55 elementalist, which is not always easy. As far as I know, there are not (m)any e/mo spiker builds out there that can be used for soloing.

Last edited by Shred Dread; Jul 04, 2006 at 11:37 PM // 23:37..
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Old Jul 05, 2006, 01:46 AM // 01:46   #3
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Join Date: Feb 2006
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solo spiking? that is something new to me...
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Old Jul 05, 2006, 07:58 AM // 07:58   #4
Forge Runner
 
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Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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By solo spiking, I'd assume he means single handedly delivering a spike without the aid of team mates.



... Ray of Judgement ftw!
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Old Jul 07, 2006, 03:51 PM // 15:51   #5
Academy Page
 
Join Date: Jul 2006
Guild: AoE
Profession: Mo/A
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Ummm I solo hydras with my E/Mo.....

Max fire magic, put 4 or so in healing prayers rest spread into energy storage and protection prayers.

skills:

1.Pheonix
2.Fireball
3.inferno
4.firestorm
5.lava font
6.reversal of fortune
7.healing breeze
8.protective spirit


This build works with the judicous use of reversal of fortune. Start off taking 1 hydra at a time. Once you get more used ot how it works Ive managed to take on 4 at once.

Basicly you attack the hydra with normal attack, absorb the first fireball with reversal of fortune, cast protective spirit and eat the meteor, and cast reversal of fourtune again. you should be at like 50ish energy and pretty much full helth. cast pheonix and the hydra charges in so you get both hits.

then cast lavafont, followed by inferno. hydra will run off, hit it with fire ball, and cast divine protection again, then healing breeze, hydra will be @ about 1/3 hp and youll be OOE. Use firestorm on hydra when it charges back in, youll be at around half hp, fireball again as the hydra runs off and it should go down.

you can always just keep using revesal of fortune and lavafont to control the hydras and regain hp. Breeze is only there to tank mulitple hydras.

To take on more than 1 or 2 youll beed better gear.

But basicly, hit with normal attack, then use lava font as hydra charges and cast fire storm, so you're doing double AOE and use inferno. Recast protective spirit and cast pheonix as the hydra charges back in folowed by lava font + fireball. As long as the hydra stay close and follow the same attack patern (which they do about 90% of the time) you'll have no problems. Other wise use revrsal of fortune and lava font to control damage.

You shouldnt ever be taking more than 40-50 damage per attack due to divine protection, when it drops or you're low on hp use reversal of fortune.

The onyl thing you have to look out for are the meteors, if they interupt your pheonix cast things can get ugly.
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